Nice News : Open-Source 3D Game Engine for Apple iPhone

LivingArcana.com, a community based free MMORPG (Multi Massive Online Role Playing Game), announced that they have started development of an open-source 3D engine to the Apple iPhone platform making Apple’s iPhone a viable option as a mobile gaming platform.

LivingArcana.com hired a talented Brazilian programmer, Gutemberg Ribeiro, of “Conceptus” an open source game engine, to port the engine over to Apple’s iPhone platform. The port of the game engine will remain open source and will be available under LGPL license to allow true 3D game development on the iPhone.

The first public release of Conceptus for the iPhone is scheduled for early 2008.

The Conceptus game engine which already runs on the Windows, Mac, Symbian and even the Nintendo DS platforms will bring ParticleFX, BSP, Octree, PagingLandscape, Zip Compression, GlGenerator, GlPostProcessor, OpenAL, and an Extension Loader to the new iPhone. This benefits of these is that it will enable game developers to focus on writing game code and will leave the low level hardware code to the Conceptus engine.

It should also be mentioned that this project is being done without the support of Apple. Apple has said they will be offering official 3rd party support for native applications February 2008, however, the developers behind LivingArcana.com have been developing for the iPhone platform using a community released SDK for the iPhone.


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